Pixel Forge Studios
AI agents powering game design, QA automation, and community engagement
3
Departments
8
Agents
13
Skills
15
MCP Tools
Departments
Game Design
Level design, narrative, balancing
Narrative Writer
Generate quests, dialogue trees, and lore
Balance Tuner
Simulate and optimize game economy and difficulty curves
Level Prototyper
Generate procedural level layouts and tile maps
QA & LiveOps
Testing, bug triage, live service operations
Bug Hunter
Automated bug detection from logs and crash reports
Playtest Bot
Simulated playtesting and path coverage analysis
LiveOps Manager
Monitor live service metrics and trigger alerts
Community & Growth
Community management, analytics, user acquisition
Community Manager
Monitor Discord/forums, summarize feedback, draft responses
Growth Analyst
User acquisition analytics, retention analysis, A/B test evaluation